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View Poll Results: Is Link Ambidextrous?
All Links should be left-handed! 4 40.00%
If right-handed Wiimote usage is more comfortable, why not have Revolution Link be right-handed? 2 20.00%
It doesn't matter! Nate the Great is an obsessed freak! 4 40.00%
Voters: 10. You may not vote on this poll

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  #1  
Old 12-11-2006, 10:42 AM
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Quote:
Originally Posted by Infinite Improbability View Post
An optional dungeon? So what's the incentive?
What is it always? A Heart Piece. (Actually, I think one of those required fetch quest items is in there too, but only about a third of the way down.)

Also, each floor is just one room, albeit with like a million monsters in it.
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Old 12-11-2006, 01:43 PM
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Quote:
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Also, each floor is just one room, albeit with like a million monsters in it.
Heh. Those guys are an easy kill though. Especially with the down-thrust sword attack.
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Old 12-11-2006, 11:53 PM
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Down-thrust attack? Is that anything like a jump attack?

Heart Pieces are generally only useless once you become an expert at the game.
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Old 12-12-2006, 01:27 AM
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Jump up, stab down. Doesn't sound like much, but it's one of the most powerful moves in any Zelda game. AoL is very hard before you get Down Thrust; after that the difficulty is more normal, though it picks up again at the final palace. The move is also found in Minish Cap, though it's less useful there.

I agree that Heart Pieces are mostly for completists. Unlike Energy Tanks in Metroid or Sub-Tanks in Mega Man, you don't need to hunt for them to increase your capacity, since every boss coughs up a full Heart Container. However, it must be said... anyone can be an expert at Wind Waker. Parry Attacks make it easy to take down even the strongest opponents. (There's also a new bottle item, Link's grandmother's soup, which costs nothing, holds two doses, refills your health fully, and doubles your attack power till you get hit. At least you can only carry one of them....)
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[03:17] FiveMinZeke: Galactica clearly needs the advanced technology of scissors, which get around the whole "yanking on your follicles" problem.
[03:17] IJD: cylons can hack any blades working in conjunction
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Old 12-12-2006, 02:17 AM
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1) Soup? Pfft. No matter how enticing Nintendo tries to make potion-like fluids, I'll always prefer filling my bottles with fairies.

2) Concerning Zelda continuity, I think the most sensible approach to take, really (in spite of my fairly practical timeline) is to consider the title thoroughly. We aren't talking about a history. We are talking about a legend. We're talking about stories passed on over a multitude of generations, probably orally, where details get changed many times over in the retelling. The continuity of the games is pretty easy to reconcile when you think of it in these terms. There were originally a small handful of tales, which were elaborated on in different ways, adding and subtracting characters, almost all including Link, Zelda, and Ganon(dorf). Some versions have Link leaving Hyrule afterward, some do not. Some speak of subsequent Links or previous Links, others do not rely on them. Exactly the sort of detail fudging that generally occurs through any great oral storyretelling.

3) .... uh .... Go Adama!
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Old 12-12-2006, 12:32 PM
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If you're proposing that the Zelda stories are simply that, then it reminds me of the Lord of Rings. Within the mythos Frodo and Bilbo wrote all of it, right? Their perspective is insightful, but no one can possibly keep track of all of those characters and events correctly and simultaneously. Ergo, minor errors.

I prefer Blue Potions.
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