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| View Poll Results: Is Link Ambidextrous? | |||
| All Links should be left-handed! |
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4 | 40.00% |
| If right-handed Wiimote usage is more comfortable, why not have Revolution Link be right-handed? |
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2 | 20.00% |
| It doesn't matter! Nate the Great is an obsessed freak! |
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4 | 40.00% |
| Voters: 10. You may not vote on this poll | |||
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#1
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Huh. I always thought it was pretty damn clear that OoT is a fleshing-out of the "Imprisoning War" described in the introduction to LttP. Of course, the one thing that always confused me was the fact that all seven maidens in LttP are apparently Hylian, whereas there were five or six different races represented by the Sages in OoT. And even if we allow that even some of those races could interbreed with Hylians, I don't think the maidens could have had the power they had remaining if their Goron/Zora/Kokiri/Sheikah/Gerudo blood was so thin that they looked completely Hylian. Anyone have any clues, apart from the obvious "it's not a coherent timeline" one?
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Currently in the works - Five Minute EXE Axess (indefinitely on hold for no reason), a bunch of random stories, Five Minute Starforce? |
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#2
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I suppose now is an appropriate time to bring up the "fact" that Hylian is the elf-like race and Hyrulean is the general term for any inhabitant of Hyrule. Perhaps the earlier games used the wrong term because they didn't have it pinned down yet.
I suppose that one could argue that Kokiri, Gerudo, and Shiekah are just races of Hylians. The Kokiri may be ageless because of some mystical property of the forest. Wonder if that means that Saria will age now. So that leaves Hylian, Zora, Goron, and Deku, just like in MM. An optional dungeon? So what's the incentive? The race issue seems to be minor retcon fodder, easily established as a temporal burp, as Dave Anez would put it.
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mudshark: Nate's just being...Nate. Zeke: It comes nateurally to him. mudshark: I don't expect Nate to make sense, really -- it's just a bad idea. Sa'ar Chasm on the 5M.net forum: Sit back, relax, and revel in the insanity. Adam Savage: I reject your reality and substitute my own! Hanlon's Razor: Never attribute to malice that which can be adequately explained by stupidity. Crow T. Robot: Oh, stop pretending there's a plot. Don't cheapen yourself further. |
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#3
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What is it always? A Heart Piece. (Actually, I think one of those required fetch quest items is in there too, but only about a third of the way down.)
Also, each floor is just one room, albeit with like a million monsters in it.
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FiveMinute.net: because stuff is long and life is short [03:17] FiveMinZeke: Galactica clearly needs the advanced technology of scissors, which get around the whole "yanking on your follicles" problem. [03:17] IJD: cylons can hack any blades working in conjunction Last edited by Zeke; 04-05-2007 at 02:55 AM. |
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#4
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Quote:
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"Please, Aslan," said Lucy, "what do you call soon?" "I call all times soon," said Aslan; and instantly he vanished away and Lucy was alone with the Magician. |
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#5
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Down-thrust attack? Is that anything like a jump attack?
Heart Pieces are generally only useless once you become an expert at the game.
__________________
mudshark: Nate's just being...Nate. Zeke: It comes nateurally to him. mudshark: I don't expect Nate to make sense, really -- it's just a bad idea. Sa'ar Chasm on the 5M.net forum: Sit back, relax, and revel in the insanity. Adam Savage: I reject your reality and substitute my own! Hanlon's Razor: Never attribute to malice that which can be adequately explained by stupidity. Crow T. Robot: Oh, stop pretending there's a plot. Don't cheapen yourself further. |
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#6
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Jump up, stab down. Doesn't sound like much, but it's one of the most powerful moves in any Zelda game. AoL is very hard before you get Down Thrust; after that the difficulty is more normal, though it picks up again at the final palace. The move is also found in Minish Cap, though it's less useful there.
I agree that Heart Pieces are mostly for completists. Unlike Energy Tanks in Metroid or Sub-Tanks in Mega Man, you don't need to hunt for them to increase your capacity, since every boss coughs up a full Heart Container. However, it must be said... anyone can be an expert at Wind Waker. Parry Attacks make it easy to take down even the strongest opponents. (There's also a new bottle item, Link's grandmother's soup, which costs nothing, holds two doses, refills your health fully, and doubles your attack power till you get hit. At least you can only carry one of them....)
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FiveMinute.net: because stuff is long and life is short [03:17] FiveMinZeke: Galactica clearly needs the advanced technology of scissors, which get around the whole "yanking on your follicles" problem. [03:17] IJD: cylons can hack any blades working in conjunction |
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#7
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1) Soup? Pfft. No matter how enticing Nintendo tries to make potion-like fluids, I'll always prefer filling my bottles with fairies.
2) Concerning Zelda continuity, I think the most sensible approach to take, really (in spite of my fairly practical timeline) is to consider the title thoroughly. We aren't talking about a history. We are talking about a legend. We're talking about stories passed on over a multitude of generations, probably orally, where details get changed many times over in the retelling. The continuity of the games is pretty easy to reconcile when you think of it in these terms. There were originally a small handful of tales, which were elaborated on in different ways, adding and subtracting characters, almost all including Link, Zelda, and Ganon(dorf). Some versions have Link leaving Hyrule afterward, some do not. Some speak of subsequent Links or previous Links, others do not rely on them. Exactly the sort of detail fudging that generally occurs through any great oral storyretelling. 3) .... uh .... Go Adama!
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